3D artwork drives me bonkers.

3D

Nothing of substance here, just some whining.

The last couple weeks I’ve been slowly returning to my “real” life, the world of writing and 3D artwork, after my attempt to buy a business got thoroughly flattened.

(Side note: That’s probably a good thing. Had I succeeded in purchasing my van, I’d be utterly screwed right now, and most likely doomed to failure. Because the van is completely incapacitated. It’s been sitting at the mechanic’s place for three days now, unwilling to shift into gear, and they can’t figure out what’s wrong with it. Can we say massive relief? As in, I am massively relieved that I don’t have to pay for that shit. It’s likely to cost my boss thousands of dollars in repair bills, lost revenue, and a bit of vacation pay for yours truly. That would’ve sunk me right off the bat, as I’d planned on starting out with about a $1600 emergency reserve. Not $5K.)

And… I’ve rediscovered something. Poking around in image galleries, getting a feel for what’s going on in the 3D world, paying attention to all the 3D artwork on deviantArt, looking at what my friends have been up to… Yeah. That’s cool, and all, but it’s also about to drive me screaming bonkers.

Because, you see, it’s all about the boobs.

Now, I have nothing against boobs in general. I even have a pair of my own. They’re fine, part of life, an easy identifier of a female body. But I sure do get tired of the boob obsession! Everywhere I look in the 3D world, there they are. Covered, uncovered, the size of watermelons, or maybe even normal size, with lights shining on them or sparkly things to draw your attention to them… Come on, people. There’s more to life than boobs.

What’s that you say? There’s also revealing costumes and highly impractical so-called armor? Argh!

Not to mention women in high heels and sexy dresses doing highly impractical things, and porn thinly disguised as pseudo-art, and all those fetishy images…

Sheesh. Totally makes me want to go render half-naked men in impractical outfits getting rescued by strong women in full armor.

Okay, frustrated ranting over. I just felt the need to blow off a little steam. I love my hobby. I just don’t love all the hobbyists that feel the need to constantly sexualize women and post their inner fantasies for the world to see.

Volumetric Rays

3D

I ran across a post on deviantArt the other day, asking how to produce volumetric effects using the AtmoCam for Iray. That got me wondering why the hell I’d never done that myself, since I adore volumetric effects in all their forms. So I made an image of a big kitty laying in the light and shadows, and then explained what I did for the person with the question.

And then, like a doofus, I didn’t bother to do anything else with the information… at first. It took a couple hours, but I finally remembered I have a blog, and on this blog I sometimes post 3D stuff. So here it is, the image and the way I lit it, just in case anyone else out there is wondering how to get light rays in Daz Studio with the AtmoCam.

What I used:

Daz Studio 4.9

AtmoCam for Iray

Daz Big Cat 2

Sun Hall

iRadiance Light Probe Expansion 2

Iray Ghost Light Kit

What I did:

(no, this is not the only way to do this stuff. This is just the process I used to get this result.)

I set the Atmo Cam to “SunRise” and “MedHeavy.” I also used one of the iRadiance Light Probes and set the draw dome control to “off.” The HDRI happened to make two visible bright blobs that worked for suns. Then I took a spotlight, dragged it out beyond the mountains, and positioned it so it looked like it was coming from one of the HDRI light blobs, the larger one. I set the temperature to 10000K (super bright white) and the luminous flux to 10000000000.0. Yes, I know that’s an insane number, but that’s what got the sunlight effect. I tried a distant light, but it never did produce any kind of rays. The spotlight could be focused a bit, I put the spread angle at 90 and that kept the light where I wanted it. I also added a big, weak Ghost Light because the shadows were too thick around the throne area. I rendered in Iray with spectral rendering and caustics turned on, but I don’t think that affected anything. Sun Hall doesn’t have glass in the windows.

So, there you go. That’s one way to get a decent volumetric effect. (And yes, before anyone mentions it, I know the image is noisy in the shadowed areas. It was an experiment, not an attempt at perfection.)